01
Play
Take the first shift. Make the call. Live with what follows.
First assignment · September 8
A fictional world by Knock on Wood Studios
A fictional world · Knock on Wood Studios
At first, it is one impossible report. Then the roads close. Someone you love stops answering. The outbreak is the emergency. What people do next becomes the world.
Contact 01 / Unconfirmed
One report. No pattern. No time.
Someone has to act before anyone can be certain.
01 / BEFORE THE TRUTH
Stay. Run. Report in. Find your people. Every choice saves something. Every choice leaves something behind.
“There is no clean choice. Only the one you can live with.”
02 / CHOOSE YOUR WAY IN
Play the decision. Watch the fallout. Read what survives. Investigate what was buried.
01
Take the first shift. Make the call. Live with what follows.
First assignment · September 8
02
Stand beside the people holding the line and those trapped behind it.
Field reports · In production
03
Follow the people who survive and the children who inherit their rules.
Stories · In development
04
Open the files. Compare the testimony. Find what the record tried to bury.
Evidence files · Forthcoming
03 / WHAT THE FIRST NIGHT BUILDS
This world begins in panic, then follows the systems people build to keep panic from returning.
The first days
The dead move. The old systems hold. People with minutes to act write rules meant to last one night.
The world after
Those rules become borders, professions, rituals, privilege, and fear. A generation born inside containment must decide what still deserves to survive.
04 / FIRST CONTACT
Get it first. Then decide how far into the outbreak you are willing to go.
The uplink is not accepting addresses yet. No email is collected on this build.